Yay \o/ my yearly blogpost!
Merry Christmas and a Happy New Year to everyone!
I actually managed to do one post this year besides this one, had planned on doing one more with some shader trick/tip. But maybe I´ll save that for next year instead.
To sum up my year, I have been doing mostly Unity, then back to some webgl at the end of the year. Experimented with the Kinect v2 for some installation type of project, more of that next year. Released a logic/puzzle mobile game at the end of the year(will do a seperate post about that later).
Cheers!